Specifically, for those of you unfamiliar with the process, for an HDR image you take 3 or more exposures of the same subject bracketing the exposure above and below the suggested exposure settings and then merge the three images in Photoshop or some other program to expand the total dynamic range in the resultant image. In my case, I set the camera to bracket one stop above and one stop below the recommended the exposure.
|Warrior of Light|
Of course, nothing worked perfectly and even the slightest bit of wind created artifacting in the background of the final images. I did determine that blowing out the highlights was quite easy to do, and that a simple HDR merger couldn't provide quite the dynamic range and look that I wanted, so I had to resort to tone mapping of the final image. That wasn't quite what I wanted either, so I brought the tone mapped image back into Lightroom and Photoshop to adjust more of the image parameters and for the final pixel level adjustments of the final image (cloning, skin retouching, and burning/dodging). I think as a photographic technique it's certainly useful, and it does help to create some interesting images. I think I'd like to try using a tripod during my attempt at HDR with a live subject to further minimize the camera shake so that any resulting ghosting is only the result of minute changes caused by the wind or the model's movement.
|Guarding the Path of Light|